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author | Jacques Beuarain <jacques.beaurain@gmail.com> | 2006-11-17 05:27:12 +0300 |
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committer | Jacques Beuarain <jacques.beaurain@gmail.com> | 2006-11-17 05:27:12 +0300 |
commit | 24f4440d05aa626f35c27758698af396ea94ff76 (patch) | |
tree | 79eb1e30775ee106826c65ea6230500a61660586 /source/gameengine/BlenderRoutines/CMakeLists.txt | |
parent | 9ce143ae25bb50d68defab3f768c32e7fd1d54a9 (diff) |
CMake lists initial submission. Documentationand further verification for different platforms will follow soon. This was just tested against current CVS on MSVC 2005 with Verse, QuickTime, OpenEXR, Player all on.
Diffstat (limited to 'source/gameengine/BlenderRoutines/CMakeLists.txt')
-rw-r--r-- | source/gameengine/BlenderRoutines/CMakeLists.txt | 42 |
1 files changed, 42 insertions, 0 deletions
diff --git a/source/gameengine/BlenderRoutines/CMakeLists.txt b/source/gameengine/BlenderRoutines/CMakeLists.txt new file mode 100644 index 00000000000..e6e8b9856fe --- /dev/null +++ b/source/gameengine/BlenderRoutines/CMakeLists.txt @@ -0,0 +1,42 @@ + +FILE(GLOB SRC *.cpp) + +SET(INC + . + ../../../source/kernel/gen_system + ../../../intern/string + ../../../intern/guardedalloc + ../../../source/gameengine/Rasterizer/RAS_OpenGLRasterizer + ../../../intern/bmfont + ../../../source/gameengine/Converter + ../../../source/blender/imbuf + ../../../intern/ghost/include + ../../../intern/moto/include + ../../../source/gameengine/Ketsji + ../../../source/blender/blenlib + ../../../source/blender/blenkernel + ../../../source/blender + ../../../source/blender/include + ../../../source/blender/makesdna + ../../../source/gameengine/Rasterizer + ../../../source/gameengine/GameLogic + ../../../source/gameengine/Expressions + ../../../source/gameengine/Network + ../../../source/gameengine/SceneGraph + ../../../source/gameengine/Physics/common + ../../../source/gameengine/Physics/Bullet + ../../../source/gameengine/Physics/Sumo + ../../../source/gameengine/Physics/Sumo/Fuzzics/include + ../../../source/gameengine/Network/LoopBackNetwork + ../../../intern/SoundSystem + ../../../source/blender/misc + ../../../source/blender/blenloader + ../../../extern/bullet/LinearMath + ../../../extern/bullet/BulletDynamics + ../../../extern/bullet/Bullet + ../../../extern/solid + ${PYTHON_INC} +) + +BLENDERLIB(bf_blroutines "${SRC}" "${INC}") +#env.BlenderLib ( 'bf_bloutines', sources, Split(incs), [], libtype=['game', 'game2', 'player'], priority=[0, 0, 55] , compileflags=cxxflags) |