diff options
author | Campbell Barton <ideasman42@gmail.com> | 2011-11-22 00:19:58 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2011-11-22 00:19:58 +0400 |
commit | 0e2c8cdcdd13a49560e6f105de530c2ef94ed4e4 (patch) | |
tree | 0f53d799ec422ddc96dd948136061e08233abdf4 /source/gameengine/BlenderRoutines/KX_BlenderGL.cpp | |
parent | e0482b2def521df87f09c7aa23e58909f5e19b90 (diff) |
move image settings into their own structure so the interface can be shared where image saving settings are needed.
currently file out node and render output share this struct & UI.
Diffstat (limited to 'source/gameengine/BlenderRoutines/KX_BlenderGL.cpp')
-rw-r--r-- | source/gameengine/BlenderRoutines/KX_BlenderGL.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp b/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp index 9d2e8751a41..846c7a1fb36 100644 --- a/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp +++ b/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp @@ -265,7 +265,7 @@ void BL_MakeScreenShot(ScrArea *curarea, const char* filename) ImBuf *ibuf; BLI_path_abs(path, G.main->name); /* BKE_add_image_extension() checks for if extension was already set */ - BKE_add_image_extension(path, R_PNG); /* scene->r.imtype */ + BKE_add_image_extension(path, R_PNG); /* scene->r.im_format.imtype */ ibuf= IMB_allocImBuf(dumpsx, dumpsy, 24, 0); ibuf->rect= dumprect; ibuf->ftype= PNG; |