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author | Campbell Barton <ideasman42@gmail.com> | 2013-03-08 08:00:06 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2013-03-08 08:00:06 +0400 |
commit | c36f20a7d2c3486f34ba73680881189c75cc3e7d (patch) | |
tree | 3f56868170e196111ffd178e9fd414a179211ba3 /source/gameengine/BlenderRoutines/KX_BlenderGL.cpp | |
parent | ff336aca022e87be674c5ed5e522f7a961782105 (diff) |
style cleanup
Diffstat (limited to 'source/gameengine/BlenderRoutines/KX_BlenderGL.cpp')
-rw-r--r-- | source/gameengine/BlenderRoutines/KX_BlenderGL.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp b/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp index 3a9a10dd0cc..f24392352b0 100644 --- a/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp +++ b/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp @@ -166,7 +166,7 @@ void BL_draw_gamedebug_box(int xco, int yco, int width, int height, float percen } /* Print 3D text */ -void BL_print_game_line(int fontid, const char* text, int size, int dpi, float* color, double* mat, float aspect) +void BL_print_game_line(int fontid, const char *text, int size, int dpi, float *color, double *mat, float aspect) { /* gl prepping */ DisableForText(); |