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authorMitchell Stokes <mogurijin@gmail.com>2013-11-04 23:21:16 +0400
committerMitchell Stokes <mogurijin@gmail.com>2013-11-04 23:21:16 +0400
commita565e34c39880557ca09ec02d8bfb05e4bcccbae (patch)
treeb0afc20e5ca84a797e3320cf87040fd65e44c13a /source/gameengine/BlenderRoutines/KX_BlenderGL.cpp
parentcf9fe8f329cee363439c90a3b86dc99e25377088 (diff)
BGE Rasterizer Cleanup: Removing KX_BlenderGL since it was mostly one-line functions used by KX_BlenderCanvas. KX_BlenderCanvas now just calls those functions directly.
Diffstat (limited to 'source/gameengine/BlenderRoutines/KX_BlenderGL.cpp')
-rw-r--r--source/gameengine/BlenderRoutines/KX_BlenderGL.cpp185
1 files changed, 0 insertions, 185 deletions
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp b/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp
deleted file mode 100644
index 3770d81f4d5..00000000000
--- a/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp
+++ /dev/null
@@ -1,185 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file gameengine/BlenderRoutines/KX_BlenderGL.cpp
- * \ingroup blroutines
- */
-
-
-#include "KX_BlenderGL.h"
-
-/*
- * This little block needed for linking to Blender...
- */
-#ifdef WIN32
-#include <vector>
-#include "BLI_winstuff.h"
-#endif
-
-#include <stdlib.h>
-#include <string.h>
-
-#include "GL/glew.h"
-
-#include "MEM_guardedalloc.h"
-
-#include "BL_Material.h" // MAXTEX
-
-/* Data types encoding the game world: */
-#include "DNA_object_types.h"
-#include "DNA_scene_types.h"
-#include "DNA_screen_types.h"
-#include "DNA_camera_types.h"
-#include "DNA_world_types.h"
-#include "DNA_mesh_types.h"
-#include "DNA_meshdata_types.h"
-#include "DNA_image_types.h"
-#include "DNA_view3d_types.h"
-#include "DNA_material_types.h"
-#include "DNA_space_types.h"
-#include "DNA_windowmanager_types.h"
-
-#include "BKE_global.h"
-#include "BKE_main.h"
-#include "BKE_bmfont.h"
-#include "BKE_image.h"
-
-#include "BLI_path_util.h"
-#include "BLI_string.h"
-
-extern "C" {
-#include "IMB_imbuf_types.h"
-#include "IMB_imbuf.h"
-#include "WM_api.h"
-#include "WM_types.h"
-#include "wm_event_system.h"
-#include "wm_cursors.h"
-#include "wm_window.h"
-#include "BLF_api.h"
-}
-
-/* end of blender block */
-void BL_warp_pointer(wmWindow *win, int x,int y)
-{
- WM_cursor_warp(win, x, y);
-}
-
-void BL_SwapBuffers(wmWindow *win)
-{
- wm_window_swap_buffers(win);
-}
-
-void BL_MakeDrawable(wmWindowManager *wm, wmWindow *win)
-{
- wm_window_make_drawable(wm, win);
-}
-
-void BL_SetSwapInterval(struct wmWindow *win, int interval)
-{
- wm_window_set_swap_interval(win, interval);
-}
-
-int BL_GetSwapInterval(struct wmWindow *win)
-{
- return wm_window_get_swap_interval(win);
-}
-
-void BL_HideMouse(wmWindow *win)
-{
- WM_cursor_set(win, CURSOR_NONE);
-}
-
-
-void BL_WaitMouse(wmWindow *win)
-{
- WM_cursor_set(win, CURSOR_WAIT);
-}
-
-
-void BL_NormalMouse(wmWindow *win)
-{
- WM_cursor_set(win, CURSOR_STD);
-}
-/* get shot from frontbuffer sort of a copy from screendump.c */
-static unsigned int *screenshot(ScrArea *curarea, int *dumpsx, int *dumpsy)
-{
- int x=0, y=0;
- unsigned int *dumprect= NULL;
-
- x= curarea->totrct.xmin;
- y= curarea->totrct.ymin;
- *dumpsx= curarea->totrct.xmax-x;
- *dumpsy= curarea->totrct.ymax-y;
-
- if (*dumpsx && *dumpsy) {
-
- dumprect= (unsigned int *)MEM_mallocN(sizeof(int) * (*dumpsx) * (*dumpsy), "dumprect");
- glReadBuffer(GL_FRONT);
- glReadPixels(x, y, *dumpsx, *dumpsy, GL_RGBA, GL_UNSIGNED_BYTE, dumprect);
- glFinish();
- glReadBuffer(GL_BACK);
- }
-
- return dumprect;
-}
-
-/* based on screendump.c::screenshot_exec */
-void BL_MakeScreenShot(bScreen *screen, ScrArea *curarea, const char *filename)
-{
- unsigned int *dumprect;
- int dumpsx, dumpsy;
-
- dumprect = screenshot(curarea, &dumpsx, &dumpsy);
-
- if (dumprect) {
- /* initialize image file format data */
- Scene *scene = (screen)? screen->scene: NULL;
- ImageFormatData im_format;
-
- if (scene)
- im_format = scene->r.im_format;
- else
- BKE_imformat_defaults(&im_format);
-
- /* create file path */
- char path[FILE_MAX];
- BLI_strncpy(path, filename, sizeof(path));
- BLI_path_abs(path, G.main->name);
- BKE_add_image_extension_from_type(path, im_format.imtype);
-
- /* create and save imbuf */
- ImBuf *ibuf = IMB_allocImBuf(dumpsx, dumpsy, 24, 0);
- ibuf->rect = dumprect;
-
- BKE_imbuf_write_as(ibuf, path, &im_format, false);
-
- ibuf->rect = NULL;
- IMB_freeImBuf(ibuf);
- MEM_freeN(dumprect);
- }
-}
-