Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2004-10-16 15:41:50 +0400
committerKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2004-10-16 15:41:50 +0400
commit7b2567924b9b86961cd4c07b76653f49939cab1c (patch)
treeadcf1091db6f3f78c05c6b02c567a9b77fc10092 /source/gameengine/BlenderRoutines/KX_BlenderKeyboardDevice.h
parent063982914038ecd578bab7849a1e94cccbb8d8b9 (diff)
Switch fixed time system. Logic updates should now happen at 30Hz, physics at 60Hz. (By default, use Python to set.) Some actuators still run at framerate (IPO, Action) for nice smooth animation, and an excuse to buy high end hardware.
Keyboard sensors can now hook escape key. Ctrl-Break can be used from within blender if you've forgotten an end game actuator. Fixed a stupid bug preventing some actuators working (like TrackTo).
Diffstat (limited to 'source/gameengine/BlenderRoutines/KX_BlenderKeyboardDevice.h')
-rw-r--r--source/gameengine/BlenderRoutines/KX_BlenderKeyboardDevice.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderKeyboardDevice.h b/source/gameengine/BlenderRoutines/KX_BlenderKeyboardDevice.h
index 33809f039fa..932751c37eb 100644
--- a/source/gameengine/BlenderRoutines/KX_BlenderKeyboardDevice.h
+++ b/source/gameengine/BlenderRoutines/KX_BlenderKeyboardDevice.h
@@ -36,6 +36,7 @@
class KX_BlenderKeyboardDevice : public BL_BlenderInputDevice
{
+ bool m_hookesc;
public:
KX_BlenderKeyboardDevice();
virtual ~KX_BlenderKeyboardDevice();
@@ -44,6 +45,7 @@ public:
// virtual const SCA_InputEvent& GetEventValue(SCA_IInputDevice::KX_EnumInputs inputcode);
virtual bool ConvertBlenderEvent(unsigned short incode,short val);
virtual void NextFrame();
+ virtual void HookEscape();
};
#endif //__KX_BLENDERKEYBOARDDEVICE