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author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2008-07-29 20:25:20 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2008-07-29 20:25:20 +0400 |
commit | b818016d77d4669cb45a57666286c2e60d8d062a (patch) | |
tree | 976004a3b940005004f360430c79cf4044a5a732 /source/gameengine/BlenderRoutines/KX_BlenderRenderTools.cpp | |
parent | c23532715281f7e14d750f019919b247920cdb50 (diff) |
Apricot Branch
==============
svn merge -r15866:HEAD https://svn.blender.org/svnroot/bf-blender/trunk/blender
Alpha blending and sorting changes, but also include some initial
support for GLSL lamps in dupligroups (only one duplicate works at
the moment).
Diffstat (limited to 'source/gameengine/BlenderRoutines/KX_BlenderRenderTools.cpp')
-rw-r--r-- | source/gameengine/BlenderRoutines/KX_BlenderRenderTools.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.cpp b/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.cpp index a2bc6d8fb02..6a8d83efe40 100644 --- a/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.cpp +++ b/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.cpp @@ -40,7 +40,6 @@ // it needs the gameobject and the sumo physics scene for a raycast #include "KX_GameObject.h" -#include "KX_BlenderPolyMaterial.h" #include "KX_PolygonMaterial.h" #include "KX_BlenderMaterial.h" |