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authorNathan Letwory <nathan@letworyinteractive.com>2008-12-25 00:33:51 +0300
committerNathan Letwory <nathan@letworyinteractive.com>2008-12-25 00:33:51 +0300
commit0d7027ecab5d4c667a42c1a5d16d88a9e74e8979 (patch)
treeafefb5a8805551fe19509307b7a5abe44b21df7b /source/gameengine/BlenderRoutines/SConscript
parent13e8e936b3d4a252ca734bbb537722d7a1f1e7cf (diff)
2.5 / SCons / BGE
* this should bring back BGE with scons building. Tested on scons/msvc, will test scons/gcc in a bit NOTE: this is not WITH_BF_PLAYER yet.
Diffstat (limited to 'source/gameengine/BlenderRoutines/SConscript')
-rw-r--r--source/gameengine/BlenderRoutines/SConscript2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/BlenderRoutines/SConscript b/source/gameengine/BlenderRoutines/SConscript
index 7722b6f69a6..f7a3971e288 100644
--- a/source/gameengine/BlenderRoutines/SConscript
+++ b/source/gameengine/BlenderRoutines/SConscript
@@ -27,4 +27,4 @@ cxxflags = []
if env['OURPLATFORM']=='win32-vc':
cxxflags.append ('/GR')
-env.BlenderLib ( 'bf_bloutines', sources, Split(incs), [], libtype=['game', 'game2', 'player'], priority=[0, 0, 45] , compileflags=cxxflags)
+env.BlenderLib ( 'bf_bloutines', sources, Split(incs), [], libtype=['core', 'player'], priority=[300, 45] , compileflags=cxxflags)