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authorNathan Letwory <nathan@letworyinteractive.com>2008-01-08 12:47:44 +0300
committerNathan Letwory <nathan@letworyinteractive.com>2008-01-08 12:47:44 +0300
commit15da2232f7aa0f11a89e48f41f5730ddc8bb1b10 (patch)
treec6ed3ab740269771e8ffa8f04fd57f1c9a345455 /source/gameengine/BlenderRoutines/SConscript
parentc344021b838a6fb2cbcc68b296144a734f74260f (diff)
* tweak linking priorities - should help for GCC users
* some lib renaming
Diffstat (limited to 'source/gameengine/BlenderRoutines/SConscript')
-rw-r--r--source/gameengine/BlenderRoutines/SConscript2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/BlenderRoutines/SConscript b/source/gameengine/BlenderRoutines/SConscript
index acc49e38da1..52d187cbe20 100644
--- a/source/gameengine/BlenderRoutines/SConscript
+++ b/source/gameengine/BlenderRoutines/SConscript
@@ -26,4 +26,4 @@ cxxflags = []
if env['OURPLATFORM']=='win32-vc':
cxxflags.append ('/GR')
-env.BlenderLib ( 'bf_bloutines', sources, Split(incs), [], libtype=['game', 'game2', 'player'], priority=[0, 0, 55] , compileflags=cxxflags)
+env.BlenderLib ( 'bf_bloutines', sources, Split(incs), [], libtype=['game', 'game2', 'player'], priority=[0, 0, 45] , compileflags=cxxflags)