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author | Campbell Barton <ideasman42@gmail.com> | 2013-05-30 01:56:55 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2013-05-30 01:56:55 +0400 |
commit | 9cf6e305a90581442d374860d3e4f278624d033c (patch) | |
tree | 9d002ad5a5c4e7641c79c10c2e40dcd39aa72db9 /source/gameengine/BlenderRoutines/SConscript | |
parent | 65baf6ca5c92d7e12cedafef7a37b87d3bb37e94 (diff) |
split bge includes for scons onto their own lines (for easier merging)
Diffstat (limited to 'source/gameengine/BlenderRoutines/SConscript')
-rw-r--r-- | source/gameengine/BlenderRoutines/SConscript | 56 |
1 files changed, 38 insertions, 18 deletions
diff --git a/source/gameengine/BlenderRoutines/SConscript b/source/gameengine/BlenderRoutines/SConscript index e2417d70b58..62d657189c5 100644 --- a/source/gameengine/BlenderRoutines/SConscript +++ b/source/gameengine/BlenderRoutines/SConscript @@ -28,25 +28,45 @@ Import ('env') sources = env.Glob('*.cpp') -defs = [ 'GLEW_STATIC' ] -incs = '. #intern/string #intern/guardedalloc' -incs += ' #source/gameengine/Rasterizer/RAS_OpenGLRasterizer' -incs += ' #source/gameengine/Converter #source/blender/imbuf' -incs += ' #intern/ghost/include #intern/container' -incs += ' #intern/audaspace/intern' -incs += ' #intern/moto/include #source/gameengine/Ketsji #source/blender/blenlib' -incs += ' #source/blender/blenkernel #source/blender' -incs += ' #source/blender/blenfont #source/blender/editors/include' -incs += ' #source/blender/makesdna #source/blender/makesrna' -incs += ' #source/gameengine/Rasterizer #source/gameengine/GameLogic' -incs += ' #source/gameengine/Expressions #source/gameengine/Network' -incs += ' #source/gameengine/SceneGraph #source/gameengine/Physics/common' -incs += ' #source/gameengine/Physics/Bullet' -incs += ' #source/gameengine/Network/LoopBackNetwork' -incs += ' #source/blender/misc #source/blender/blenloader' -incs += ' #extern/glew/include #source/blender/gpu' -incs += ' #source/blender/windowmanager' +defs = [ + 'GLEW_STATIC', + ] + +incs = [ + '.', + '#intern/container', + '#intern/guardedalloc', + '#intern/string', + '#source/blender', + '#extern/glew/include', + '#intern/audaspace/intern', + '#intern/ghost/include', + '#intern/moto/include', + '#source/blender/blenfont', + '#source/blender/blenkernel', + '#source/blender/blenlib', + '#source/blender/blenloader', + '#source/blender/gpu', + '#source/blender/imbuf', + '#source/blender/makesdna', + '#source/blender/makesrna', + '#source/blender/misc', + '#source/blender/windowmanager', + '#source/gameengine/Converter', + '#source/gameengine/Expressions', + '#source/gameengine/GameLogic', + '#source/gameengine/Ketsji', + '#source/gameengine/Network', + '#source/gameengine/Rasterizer', + '#source/gameengine/SceneGraph', + '#source/blender/editors/include', + '#source/gameengine/Network/LoopBackNetwork', + '#source/gameengine/Physics/Bullet', + '#source/gameengine/Physics/common', + '#source/gameengine/Rasterizer/RAS_OpenGLRasterizer', + ] +incs = ' '.join(incs) if env['WITH_BF_FFMPEG']: defs.append('WITH_FFMPEG') |