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authorCampbell Barton <ideasman42@gmail.com>2009-09-30 01:42:40 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-09-30 01:42:40 +0400
commit98ee2a781dd20bb58f72ee5700a11b2dd5124d74 (patch)
tree44825775e2d4ddc51d2138755b55c46fc17bb617 /source/gameengine/BlenderRoutines/SConscript
parent53f0c3b018a995bbada591351568e4bb217dd1df (diff)
option to build the BGE without python, uses existing python check (cmake and scons)
when python is disabled videotextures are not built.
Diffstat (limited to 'source/gameengine/BlenderRoutines/SConscript')
-rw-r--r--source/gameengine/BlenderRoutines/SConscript6
1 files changed, 5 insertions, 1 deletions
diff --git a/source/gameengine/BlenderRoutines/SConscript b/source/gameengine/BlenderRoutines/SConscript
index 1e8ff3c48e8..f076612e231 100644
--- a/source/gameengine/BlenderRoutines/SConscript
+++ b/source/gameengine/BlenderRoutines/SConscript
@@ -25,7 +25,11 @@ incs += ' #source/blender/windowmanager'
if env['WITH_BF_FFMPEG']:
defs.append('WITH_FFMPEG')
-incs += ' ' + env['BF_PYTHON_INC']
+if env['WITH_BF_PYTHON']:
+ incs += ' ' + env['BF_PYTHON_INC']
+else:
+ defs.append('DISABLE_PYTHON')
+
incs += ' ' + env['BF_BULLET_INC']
incs += ' ' + env['BF_OPENGL_INC']