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authorCampbell Barton <ideasman42@gmail.com>2010-03-09 20:36:23 +0300
committerCampbell Barton <ideasman42@gmail.com>2010-03-09 20:36:23 +0300
commit1708ac07231cd222f269d3c0ddb9e22aba7aeec4 (patch)
treef4e8736ae34fac2e614f127d4ceae24a9454410a /source/gameengine/BlenderRoutines
parent26272d4c58de0b80056092de190bb35b44532f2e (diff)
rename some functions to use easier to understand names.
'BLI_makestringcode' --> 'BLI_path_rel' 'BLI_convertstringcwd' --> 'BLI_path_cwd' 'BLI_convertstringframe' --> 'BLI_path_frame' 'BLI_convertstringframe_range' --> 'BLI_path_frame_range' 'BLI_make_cwdpath' --> 'BLI_path_cwd'
Diffstat (limited to 'source/gameengine/BlenderRoutines')
-rw-r--r--source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp b/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
index 1688be6d528..00f556b3e96 100644
--- a/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
+++ b/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
@@ -283,7 +283,7 @@ extern "C" void StartKetsjiShell(struct bContext *C, struct ARegion *ar, rcti *c
// to the first file but that makes no sense, relative paths in
// blend files should be relative to that file, not some other file
// that happened to be loaded first
- BLI_convertstringcode(basedpath, pathname);
+ BLI_path_abs(basedpath, pathname);
bfd = load_game_data(basedpath);
// if it wasn't loaded, try it forced relative
@@ -294,7 +294,7 @@ extern "C" void StartKetsjiShell(struct bContext *C, struct ARegion *ar, rcti *c
strcpy(temppath, "//");
strcat(temppath, basedpath);
- BLI_convertstringcode(temppath, pathname);
+ BLI_path_abs(temppath, pathname);
bfd = load_game_data(temppath);
}