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authorCampbell Barton <ideasman42@gmail.com>2010-10-16 06:40:31 +0400
committerCampbell Barton <ideasman42@gmail.com>2010-10-16 06:40:31 +0400
commit1807beabf5372f297329b6be2ab3ba89f954d33a (patch)
treebd85886c0f0d59deab2f3bb2395a5cac8473e2d6 /source/gameengine/BlenderRoutines
parent17085e967ea38dd764a1b521b28f256941b1ce17 (diff)
- UNUSED macro wasn't throwing an error with GCC if a var become used.
- made interface, windowmanager, readfile build without unused warnings. - re-arranged CMake's source/blender build order so less changed libs are build later, eg: IK, avi
Diffstat (limited to 'source/gameengine/BlenderRoutines')
-rw-r--r--source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp b/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
index 2bc24aab526..d65993581b5 100644
--- a/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
+++ b/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
@@ -440,7 +440,7 @@ extern "C" void StartKetsjiShell(struct bContext *C, struct ARegion *ar, rcti *c
ketsjiengine->Render();
}
- wm_window_process_events_nosleep(C);
+ wm_window_process_events_nosleep();
// test for the ESC key
//XXX while (qtest())