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authorMike Erwin <significant.bit@gmail.com>2017-05-18 22:17:47 +0300
committerMike Erwin <significant.bit@gmail.com>2017-05-19 01:30:23 +0300
commit8cb3c7bdecd8f23925ca3d9c4bca3c8643f6d12f (patch)
tree08ddc2d4d97bb5f9708a32b9c69c1607d8440893 /source/gameengine/BlenderRoutines
parent13687e89d81518cad25a8e831bbcd20895dd6c60 (diff)
remove GPU_display_list_support query
Display lists are not part of modern OpenGL. Only BGE used this, and I forced those uses to false. Commented out old BGE logic for reference.
Diffstat (limited to 'source/gameengine/BlenderRoutines')
-rw-r--r--source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp b/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
index 6e698166fd9..99f3d0639f3 100644
--- a/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
+++ b/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
@@ -267,7 +267,7 @@ extern "C" void StartKetsjiShell(struct bContext *C, struct ARegion *ar, rcti *c
bool profile = (SYS_GetCommandLineInt(syshandle, "show_profile", 0) != 0);
bool frameRate = (SYS_GetCommandLineInt(syshandle, "show_framerate", 0) != 0);
bool animation_record = (SYS_GetCommandLineInt(syshandle, "animation_record", 0) != 0);
- bool displaylists = (SYS_GetCommandLineInt(syshandle, "displaylists", 0) != 0) && GPU_display_list_support();
+ bool displaylists = false; // (SYS_GetCommandLineInt(syshandle, "displaylists", 0) != 0) && GPU_display_list_support();
#ifdef WITH_PYTHON
bool nodepwarnings = (SYS_GetCommandLineInt(syshandle, "ignore_deprecation_warnings", 0) != 0);
#endif