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authorCampbell Barton <ideasman42@gmail.com>2009-09-30 01:42:40 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-09-30 01:42:40 +0400
commit98ee2a781dd20bb58f72ee5700a11b2dd5124d74 (patch)
tree44825775e2d4ddc51d2138755b55c46fc17bb617 /source/gameengine/CMakeLists.txt
parent53f0c3b018a995bbada591351568e4bb217dd1df (diff)
option to build the BGE without python, uses existing python check (cmake and scons)
when python is disabled videotextures are not built.
Diffstat (limited to 'source/gameengine/CMakeLists.txt')
-rw-r--r--source/gameengine/CMakeLists.txt5
1 files changed, 4 insertions, 1 deletions
diff --git a/source/gameengine/CMakeLists.txt b/source/gameengine/CMakeLists.txt
index 5a1887bd6c3..518e6a2bd58 100644
--- a/source/gameengine/CMakeLists.txt
+++ b/source/gameengine/CMakeLists.txt
@@ -38,7 +38,10 @@ ADD_SUBDIRECTORY(Rasterizer)
ADD_SUBDIRECTORY(Rasterizer/RAS_OpenGLRasterizer)
ADD_SUBDIRECTORY(SceneGraph)
ADD_SUBDIRECTORY(Physics/Bullet)
-ADD_SUBDIRECTORY(VideoTexture)
+
+IF(WITH_PYTHON)
+ ADD_SUBDIRECTORY(VideoTexture)
+ENDIF(WITH_PYTHON)
IF(WITH_PLAYER)
ADD_SUBDIRECTORY(GamePlayer)