diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-12-31 07:29:11 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-12-31 07:29:11 +0300 |
commit | 6fdfa97edba9bd05d7c4d5e0cfe0bb81a99f5701 (patch) | |
tree | 77ab3d48f7697698412179ee36e116c855bd56f4 /source/gameengine/CMakeLists.txt | |
parent | 55934366521da478ad8f4674152c00742c2f5f1e (diff) |
CMake: use blender_include_dirs("${OPENGL_INCLUDE_DIR}") rather then blender_include_dirs(${OPENGL_INCLUDE_DIR})
Apparently this is needed for MSVC in some cases, reported by Tamito Kajiyama r33895.
Diffstat (limited to 'source/gameengine/CMakeLists.txt')
-rw-r--r-- | source/gameengine/CMakeLists.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/CMakeLists.txt b/source/gameengine/CMakeLists.txt index 53688ab3218..c3c2b95c40e 100644 --- a/source/gameengine/CMakeLists.txt +++ b/source/gameengine/CMakeLists.txt @@ -27,7 +27,7 @@ # there are too many inter-includes so best define here if(WITH_PYTHON) - blender_include_dirs(${PYTHON_INC}) + blender_include_dirs("${PYTHON_INC}") add_definitions(-DWITH_PYTHON) endif() |