diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-12-08 11:43:06 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-12-08 11:43:06 +0300 |
commit | afacd184982e58a9c830a3d5366e25983939a7ba (patch) | |
tree | 311ee6e5abfcda32e3cbad133276512d68abe25b /source/gameengine/CMakeLists.txt | |
parent | 70df57df0f82be3966a09c8548bfde23fd5c17c4 (diff) |
use lowercase for cmake builtin names and macros, remove contents in else() and endif() which is no longer needed.
Diffstat (limited to 'source/gameengine/CMakeLists.txt')
-rw-r--r-- | source/gameengine/CMakeLists.txt | 52 |
1 files changed, 26 insertions, 26 deletions
diff --git a/source/gameengine/CMakeLists.txt b/source/gameengine/CMakeLists.txt index 7f8abfec8c5..686cb7cc8fa 100644 --- a/source/gameengine/CMakeLists.txt +++ b/source/gameengine/CMakeLists.txt @@ -25,33 +25,33 @@ # ***** END GPL LICENSE BLOCK ***** # there are too many inter-includes so best define here -IF(WITH_PYTHON) - INCLUDE_DIRECTORIES(${PYTHON_INC}) - ADD_DEFINITIONS(-DWITH_PYTHON) -ENDIF(WITH_PYTHON) +if(WITH_PYTHON) + include_directories(${PYTHON_INC}) + add_definitions(-DWITH_PYTHON) +endif() -ADD_SUBDIRECTORY(BlenderRoutines) -ADD_SUBDIRECTORY(Converter) -ADD_SUBDIRECTORY(Expressions) -ADD_SUBDIRECTORY(GameLogic) -ADD_SUBDIRECTORY(Ketsji) -ADD_SUBDIRECTORY(Ketsji/KXNetwork) -ADD_SUBDIRECTORY(Network) -ADD_SUBDIRECTORY(Network/LoopBackNetwork) -ADD_SUBDIRECTORY(Physics/common) -ADD_SUBDIRECTORY(Physics/Dummy) -ADD_SUBDIRECTORY(Rasterizer) -ADD_SUBDIRECTORY(Rasterizer/RAS_OpenGLRasterizer) -ADD_SUBDIRECTORY(SceneGraph) +add_subdirectory(BlenderRoutines) +add_subdirectory(Converter) +add_subdirectory(Expressions) +add_subdirectory(GameLogic) +add_subdirectory(Ketsji) +add_subdirectory(Ketsji/KXNetwork) +add_subdirectory(Network) +add_subdirectory(Network/LoopBackNetwork) +add_subdirectory(Physics/common) +add_subdirectory(Physics/Dummy) +add_subdirectory(Rasterizer) +add_subdirectory(Rasterizer/RAS_OpenGLRasterizer) +add_subdirectory(SceneGraph) -IF(WITH_BULLET) - ADD_SUBDIRECTORY(Physics/Bullet) -ENDIF(WITH_BULLET) +if(WITH_BULLET) + add_subdirectory(Physics/Bullet) +endif() -IF(WITH_PYTHON) - ADD_SUBDIRECTORY(VideoTexture) -ENDIF(WITH_PYTHON) +if(WITH_PYTHON) + add_subdirectory(VideoTexture) +endif() -IF(WITH_PLAYER) - ADD_SUBDIRECTORY(GamePlayer) -ENDIF(WITH_PLAYER) +if(WITH_PLAYER) + add_subdirectory(GamePlayer) +endif() |