diff options
author | Kester Maddock <Christopher.Maddock.1@uni.massey.ac.nz> | 2005-03-25 13:33:39 +0300 |
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committer | Kester Maddock <Christopher.Maddock.1@uni.massey.ac.nz> | 2005-03-25 13:33:39 +0300 |
commit | c844aa265ad4eb50ad0e18661470fa6092052728 (patch) | |
tree | c4a778ab1227e4266022fd076e8a0cb709badd13 /source/gameengine/Converter/BL_ActionActuator.h | |
parent | 3dd17cec3bcaa3885e14630e6a71a8486e9b2697 (diff) |
Big patches:
Erwin Coumans: Abstract the physics engine
Charlie C: Joystick fixes
Me: Moved the ray cast (shadows, mouse sensor & ray sensor)
Diffstat (limited to 'source/gameengine/Converter/BL_ActionActuator.h')
-rw-r--r-- | source/gameengine/Converter/BL_ActionActuator.h | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/source/gameengine/Converter/BL_ActionActuator.h b/source/gameengine/Converter/BL_ActionActuator.h index 5587cbd9c5e..f96855408b7 100644 --- a/source/gameengine/Converter/BL_ActionActuator.h +++ b/source/gameengine/Converter/BL_ActionActuator.h @@ -58,9 +58,11 @@ public: m_flag(0), m_startframe (starttime), m_endframe(endtime) , + m_starttime(0), m_localtime(starttime), m_lastUpdate(-1), m_blendin(blendin), + m_blendstart(0), m_stridelength(stride), m_playtype(playtype), m_priority(priority), @@ -73,8 +75,8 @@ public: }; virtual ~BL_ActionActuator(); virtual bool Update(double curtime, bool frame); - CValue* GetReplica(); - void ProcessReplica(); + virtual CValue* GetReplica(); + virtual void ProcessReplica(); void SetBlendTime (float newtime); |