diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-04-20 19:06:46 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-04-20 19:06:46 +0400 |
commit | 874c29cea8e6f9bc411fccf2d6f4cb07e94328d0 (patch) | |
tree | 5971e577cf7c02e05a1e37b5ad058c71a6744877 /source/gameengine/Converter/BL_ActionActuator.h | |
parent | 7555bfa793a2b0fc187c6211c56986f35b2d7b09 (diff) | |
parent | c5bc4e4fb1a33eda8c31f2ea02e91f32f74c8fa5 (diff) |
2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19323:HEAD
Notes:
* blenderbuttons and ICON_SNAP_PEEL_OBJECT were not merged.
Diffstat (limited to 'source/gameengine/Converter/BL_ActionActuator.h')
-rw-r--r-- | source/gameengine/Converter/BL_ActionActuator.h | 14 |
1 files changed, 10 insertions, 4 deletions
diff --git a/source/gameengine/Converter/BL_ActionActuator.h b/source/gameengine/Converter/BL_ActionActuator.h index 6161048afb8..6ae7f716b4b 100644 --- a/source/gameengine/Converter/BL_ActionActuator.h +++ b/source/gameengine/Converter/BL_ActionActuator.h @@ -81,6 +81,9 @@ public: virtual void ProcessReplica(); void SetBlendTime (float newtime); + + bAction* GetAction() { return m_action; } + void SetAction(bAction* act) { m_action= act; } //Deprecated -----> KX_PYMETHOD_DOC(BL_ActionActuator,SetAction); @@ -110,8 +113,11 @@ public: KX_PYMETHOD_DOC(BL_ActionActuator,setChannel); - virtual PyObject* _getattr(const char *attr); - virtual int _setattr(const char *attr, PyObject* value); + virtual PyObject* py_getattro(PyObject* attr); + virtual int py_setattro(PyObject* attr, PyObject* value); + + static PyObject* pyattr_get_action(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef); + static int pyattr_set_action(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value); /* attribute check */ static int CheckFrame(void *self, const PyAttributeDef*) @@ -148,11 +154,11 @@ public: case ACT_ACTION_FROM_PROP: return 0; default: - PyErr_SetString(PyExc_ValueError, "invalid type supplied"); + PyErr_SetString(PyExc_ValueError, "Action Actuator, invalid play type supplied"); return 1; } - } + protected: void SetStartTime(float curtime); |