diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2012-03-03 06:47:01 +0400 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2012-03-03 06:47:01 +0400 |
commit | 1f928833f3677fa47a10099205c9f7ffa9adfadb (patch) | |
tree | 85b6fb8af88d7d459830e7b3fb51f6b84e74cf50 /source/gameengine/Converter/BL_ArmatureActuator.h | |
parent | 95bba22af075148f9cbdb5a9b1ef41aeff1f560f (diff) |
option for the Armature Actuator to change the influence of a bone constraint.
Also adds DampedTrackTo to the list of supported constraints in the BGE
Test file:
http://www.pasteall.org/blend/11715
Patch developed as part of a project to NF-UBC Nereus Program.
Development time 'sponsored' by the project.
www.nereusprogram.org
Diffstat (limited to 'source/gameengine/Converter/BL_ArmatureActuator.h')
-rw-r--r-- | source/gameengine/Converter/BL_ArmatureActuator.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/source/gameengine/Converter/BL_ArmatureActuator.h b/source/gameengine/Converter/BL_ArmatureActuator.h index 761d429f784..638640c27ce 100644 --- a/source/gameengine/Converter/BL_ArmatureActuator.h +++ b/source/gameengine/Converter/BL_ArmatureActuator.h @@ -54,7 +54,8 @@ public: const char *constraintname, KX_GameObject* targetobj, KX_GameObject* subtargetobj, - float weight); + float weight, + float influence); virtual ~BL_ArmatureActuator(); @@ -88,6 +89,7 @@ private: STR_String m_posechannel; STR_String m_constraintname; float m_weight; + float m_influence; int m_type; }; |