diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-10-15 06:15:07 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-10-15 06:15:07 +0400 |
commit | 4d4664d98f49cfb171a43bd6ae6bb002b5f3c34b (patch) | |
tree | e458f200b0061c4adec3a0d5b8f7f523b647c036 /source/gameengine/Converter/BL_ArmatureActuator.h | |
parent | 977aaeb95c2946f2c8d83dd6a15979424a869eda (diff) |
code cleanup: check for msvc directly when using warning pragma's.
Diffstat (limited to 'source/gameengine/Converter/BL_ArmatureActuator.h')
-rw-r--r-- | source/gameengine/Converter/BL_ArmatureActuator.h | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/source/gameengine/Converter/BL_ArmatureActuator.h b/source/gameengine/Converter/BL_ArmatureActuator.h index a5af2bc9c09..ba02c5aa362 100644 --- a/source/gameengine/Converter/BL_ArmatureActuator.h +++ b/source/gameengine/Converter/BL_ArmatureActuator.h @@ -49,13 +49,13 @@ class BL_ArmatureActuator : public SCA_IActuator Py_Header public: BL_ArmatureActuator(SCA_IObject* gameobj, - int type, - const char *posechannel, - const char *constraintname, - KX_GameObject* targetobj, - KX_GameObject* subtargetobj, - float weight, - float influence); + int type, + const char *posechannel, + const char *constraintname, + KX_GameObject* targetobj, + KX_GameObject* subtargetobj, + float weight, + float influence); virtual ~BL_ArmatureActuator(); |