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authorCampbell Barton <ideasman42@gmail.com>2018-06-17 18:01:43 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-06-17 18:03:10 +0300
commit4be752a93cf37700668c604296f37ea08248f13b (patch)
tree0f838c87eaa6bf289b76f232e6b1571a28a55cba /source/gameengine/Converter/BL_ArmatureChannel.h
parent5513da65b24a3ce77b1709acea841475115f3a7a (diff)
Cleanup: trailing space in source/gameengine/
Diffstat (limited to 'source/gameengine/Converter/BL_ArmatureChannel.h')
-rw-r--r--source/gameengine/Converter/BL_ArmatureChannel.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Converter/BL_ArmatureChannel.h b/source/gameengine/Converter/BL_ArmatureChannel.h
index a07097f8178..8e6bc94c488 100644
--- a/source/gameengine/Converter/BL_ArmatureChannel.h
+++ b/source/gameengine/Converter/BL_ArmatureChannel.h
@@ -56,7 +56,7 @@ private:
BL_ArmatureObject* m_armature;
public:
- BL_ArmatureChannel(class BL_ArmatureObject *armature,
+ BL_ArmatureChannel(class BL_ArmatureObject *armature,
struct bPoseChannel *posechannel);
virtual ~BL_ArmatureChannel();