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author | Campbell Barton <ideasman42@gmail.com> | 2018-06-17 18:01:43 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-06-17 18:03:10 +0300 |
commit | 4be752a93cf37700668c604296f37ea08248f13b (patch) | |
tree | 0f838c87eaa6bf289b76f232e6b1571a28a55cba /source/gameengine/Converter/BL_ArmatureChannel.h | |
parent | 5513da65b24a3ce77b1709acea841475115f3a7a (diff) |
Cleanup: trailing space in source/gameengine/
Diffstat (limited to 'source/gameengine/Converter/BL_ArmatureChannel.h')
-rw-r--r-- | source/gameengine/Converter/BL_ArmatureChannel.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Converter/BL_ArmatureChannel.h b/source/gameengine/Converter/BL_ArmatureChannel.h index a07097f8178..8e6bc94c488 100644 --- a/source/gameengine/Converter/BL_ArmatureChannel.h +++ b/source/gameengine/Converter/BL_ArmatureChannel.h @@ -56,7 +56,7 @@ private: BL_ArmatureObject* m_armature; public: - BL_ArmatureChannel(class BL_ArmatureObject *armature, + BL_ArmatureChannel(class BL_ArmatureObject *armature, struct bPoseChannel *posechannel); virtual ~BL_ArmatureChannel(); |