diff options
author | Campbell Barton <ideasman42@gmail.com> | 2013-03-18 15:44:56 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2013-03-18 15:44:56 +0400 |
commit | 655ed9cc7f237202e8d93b47c7cb12d6fc79d8b0 (patch) | |
tree | dca6a107fbbb179a5787b651a7083f0e54f8fd00 /source/gameengine/Converter/BL_ArmatureConstraint.cpp | |
parent | b19155e76cca879724f7deae2cfd71d19f953229 (diff) |
style cleanup
Diffstat (limited to 'source/gameengine/Converter/BL_ArmatureConstraint.cpp')
-rw-r--r-- | source/gameengine/Converter/BL_ArmatureConstraint.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/Converter/BL_ArmatureConstraint.cpp b/source/gameengine/Converter/BL_ArmatureConstraint.cpp index 379be91b523..131fdaed3ec 100644 --- a/source/gameengine/Converter/BL_ArmatureConstraint.cpp +++ b/source/gameengine/Converter/BL_ArmatureConstraint.cpp @@ -130,10 +130,10 @@ void BL_ArmatureConstraint::ReParent(BL_ArmatureObject* armature) m_constraint = NULL; m_posechannel = NULL; // and locate the constraint - for (pchan = (bPoseChannel*)newpose->chanbase.first; pchan; pchan=(bPoseChannel*)pchan->next) { + for (pchan = (bPoseChannel*)newpose->chanbase.first; pchan; pchan = (bPoseChannel*)pchan->next) { if (!strcmp(pchan->name, posechannel)) { // now locate the constraint - for (pcon = (bConstraint*)pchan->constraints.first; pcon; pcon=(bConstraint*)pcon->next) { + for (pcon = (bConstraint *)pchan->constraints.first; pcon; pcon = (bConstraint *)pcon->next) { if (!strcmp(pcon->name, constraint)) { m_constraint = pcon; m_posechannel = pchan; |