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author | Campbell Barton <ideasman42@gmail.com> | 2018-06-17 18:01:43 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-06-17 18:03:10 +0300 |
commit | 4be752a93cf37700668c604296f37ea08248f13b (patch) | |
tree | 0f838c87eaa6bf289b76f232e6b1571a28a55cba /source/gameengine/Converter/BL_ArmatureConstraint.h | |
parent | 5513da65b24a3ce77b1709acea841475115f3a7a (diff) |
Cleanup: trailing space in source/gameengine/
Diffstat (limited to 'source/gameengine/Converter/BL_ArmatureConstraint.h')
-rw-r--r-- | source/gameengine/Converter/BL_ArmatureConstraint.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/gameengine/Converter/BL_ArmatureConstraint.h b/source/gameengine/Converter/BL_ArmatureConstraint.h index 1d9f7f0d548..a2c70f37902 100644 --- a/source/gameengine/Converter/BL_ArmatureConstraint.h +++ b/source/gameengine/Converter/BL_ArmatureConstraint.h @@ -46,7 +46,7 @@ struct Object; struct bPose; /** - * SG_DList : element of controlled constraint list + * SG_DList : element of controlled constraint list * head = BL_ArmatureObject::m_controlledConstraints * SG_QList : not used */ @@ -69,9 +69,9 @@ private: struct bPose* m_subpose; public: - BL_ArmatureConstraint(class BL_ArmatureObject *armature, - struct bPoseChannel *posechannel, - struct bConstraint *constraint, + BL_ArmatureConstraint(class BL_ArmatureObject *armature, + struct bPoseChannel *posechannel, + struct bConstraint *constraint, KX_GameObject* target, KX_GameObject* subtarget); virtual ~BL_ArmatureConstraint(); |