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authorKent Mein <mein@cs.umn.edu>2002-11-25 18:29:57 +0300
committerKent Mein <mein@cs.umn.edu>2002-11-25 18:29:57 +0300
commit209a2ede2cdeade0d543969e7b2ff62fee84b43e (patch)
tree28484297290b14033587b3704535db4a0bb06c71 /source/gameengine/Converter/BL_ArmatureObject.cpp
parentd0e346d544cd3abb0007a68137b31923020f7aeb (diff)
Last of the config.h mods...
#ifdef HAVE_CONFIG_H #include <config.h> #endif added to these files. Kent -- mein@cs.umn.edu
Diffstat (limited to 'source/gameengine/Converter/BL_ArmatureObject.cpp')
-rw-r--r--source/gameengine/Converter/BL_ArmatureObject.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/gameengine/Converter/BL_ArmatureObject.cpp b/source/gameengine/Converter/BL_ArmatureObject.cpp
index 1668cd522a3..0c0dda52d2c 100644
--- a/source/gameengine/Converter/BL_ArmatureObject.cpp
+++ b/source/gameengine/Converter/BL_ArmatureObject.cpp
@@ -40,6 +40,10 @@
#include "MEM_guardedalloc.h"
#include "DNA_action_types.h"
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
CValue* BL_ArmatureObject::GetReplica()
{
BL_ArmatureObject* replica = new BL_ArmatureObject(*this);