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authorTon Roosendaal <ton@blender.org>2005-07-09 17:33:36 +0400
committerTon Roosendaal <ton@blender.org>2005-07-09 17:33:36 +0400
commit24c9dc7322d6087317899cd9926b121d6428c1f9 (patch)
tree8291b907d19d9bb121ec55db8537b10919ee22ef /source/gameengine/Converter/BL_ArmatureObject.cpp
parent5b24b2d31ea1652042c53cca01a426d5b54876c5 (diff)
Commented out one more line to make debug version of engine compile, needed
because API for armatures changed.
Diffstat (limited to 'source/gameengine/Converter/BL_ArmatureObject.cpp')
-rw-r--r--source/gameengine/Converter/BL_ArmatureObject.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Converter/BL_ArmatureObject.cpp b/source/gameengine/Converter/BL_ArmatureObject.cpp
index 2db6e079c31..0c0034bb4af 100644
--- a/source/gameengine/Converter/BL_ArmatureObject.cpp
+++ b/source/gameengine/Converter/BL_ArmatureObject.cpp
@@ -170,7 +170,7 @@ bool BL_ArmatureObject::GetBoneMatrix(Bone* bone, MT_Matrix4x4& matrix) const
float BL_ArmatureObject::GetBoneLength(Bone* bone) const
{
- MT_assert(verify_boneptr((bArmature*) GetArmature(), bone) && "Bone is not part of this armature.");
+// MT_assert(verify_boneptr((bArmature*) GetArmature(), bone) && "Bone is not part of this armature.");
return (MT_Point3(bone->head) - MT_Point3(bone->tail)).length();
}