diff options
author | Ton Roosendaal <ton@blender.org> | 2005-07-09 17:33:36 +0400 |
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committer | Ton Roosendaal <ton@blender.org> | 2005-07-09 17:33:36 +0400 |
commit | 24c9dc7322d6087317899cd9926b121d6428c1f9 (patch) | |
tree | 8291b907d19d9bb121ec55db8537b10919ee22ef /source/gameengine/Converter/BL_ArmatureObject.cpp | |
parent | 5b24b2d31ea1652042c53cca01a426d5b54876c5 (diff) |
Commented out one more line to make debug version of engine compile, needed
because API for armatures changed.
Diffstat (limited to 'source/gameengine/Converter/BL_ArmatureObject.cpp')
-rw-r--r-- | source/gameengine/Converter/BL_ArmatureObject.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Converter/BL_ArmatureObject.cpp b/source/gameengine/Converter/BL_ArmatureObject.cpp index 2db6e079c31..0c0034bb4af 100644 --- a/source/gameengine/Converter/BL_ArmatureObject.cpp +++ b/source/gameengine/Converter/BL_ArmatureObject.cpp @@ -170,7 +170,7 @@ bool BL_ArmatureObject::GetBoneMatrix(Bone* bone, MT_Matrix4x4& matrix) const float BL_ArmatureObject::GetBoneLength(Bone* bone) const { - MT_assert(verify_boneptr((bArmature*) GetArmature(), bone) && "Bone is not part of this armature."); +// MT_assert(verify_boneptr((bArmature*) GetArmature(), bone) && "Bone is not part of this armature."); return (MT_Point3(bone->head) - MT_Point3(bone->tail)).length(); } |