diff options
author | Campbell Barton <ideasman42@gmail.com> | 2009-08-19 14:26:43 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2009-08-19 14:26:43 +0400 |
commit | c3041ae7cda20c78040e7deea17530fe5f41029d (patch) | |
tree | 3190e3af2ab7f81833f379771f5fdcd8819bd635 /source/gameengine/Converter/BL_ArmatureObject.cpp | |
parent | e611c4756fa17c57855123dc2b5c2c2408b0d790 (diff) |
- fix for BGE warnings
- when C++ uses guardedalloc SYS_DeleteSystem was called after MEM_printmemlist(), making it look like there was a leak.
Diffstat (limited to 'source/gameengine/Converter/BL_ArmatureObject.cpp')
-rw-r--r-- | source/gameengine/Converter/BL_ArmatureObject.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Converter/BL_ArmatureObject.cpp b/source/gameengine/Converter/BL_ArmatureObject.cpp index f8a9b1b637f..cfd90813a16 100644 --- a/source/gameengine/Converter/BL_ArmatureObject.cpp +++ b/source/gameengine/Converter/BL_ArmatureObject.cpp @@ -54,8 +54,8 @@ BL_ArmatureObject::BL_ArmatureObject( : KX_GameObject(sgReplicationInfo,callbacks), m_objArma(armature), - m_scene(scene), // maybe remove later. needed for where_is_pose m_framePose(NULL), + m_scene(scene), // maybe remove later. needed for where_is_pose m_lastframe(0.0), m_activeAct(NULL), m_activePriority(999), |