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author | Campbell Barton <ideasman42@gmail.com> | 2011-10-14 06:31:04 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2011-10-14 06:31:04 +0400 |
commit | 0c0259d93100bdbcd19c4c9deda6799de2a1f075 (patch) | |
tree | 98b2174b93a076e685e9daadf4c4ca66276e64c4 /source/gameengine/Converter/BL_BlenderDataConversion.cpp | |
parent | 9e17ecf0100af4e95f32a7b03673e880a9fc8d1e (diff) |
fix [#28909] OpenCollada export / import sintel lite v2.1 crashes on import.
Diffstat (limited to 'source/gameengine/Converter/BL_BlenderDataConversion.cpp')
-rw-r--r-- | source/gameengine/Converter/BL_BlenderDataConversion.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.cpp b/source/gameengine/Converter/BL_BlenderDataConversion.cpp index e6783d7c106..0f5176af60c 100644 --- a/source/gameengine/Converter/BL_BlenderDataConversion.cpp +++ b/source/gameengine/Converter/BL_BlenderDataConversion.cpp @@ -1596,7 +1596,7 @@ void BL_CreatePhysicsObjectNew(KX_GameObject* gameobj, objprop.m_boundclass = KX_BOUNDPOLYTOPE; break; } - // Object is not a mesh... fall through OB_BOUND_POLYH to + // Object is not a mesh... fall through OB_BOUND_TRIANGLE_MESH to // OB_BOUND_SPHERE case OB_BOUND_TRIANGLE_MESH: if (blenderobject->type == OB_MESH) |