Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorBrecht Van Lommel <brechtvanlommel@pandora.be>2008-07-21 23:27:59 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2008-07-21 23:27:59 +0400
commit4dc1ac2a7c5c64f7c12bc160366ab1c1733498d6 (patch)
tree34e9429f27db9fca1a7c4346a4d8f38534986304 /source/gameengine/Converter/BL_BlenderDataConversion.cpp
parent706c784b4cadf3add8e61e2877969820b46a291f (diff)
Apricot Branch
============== * More refactoring related to opengl lights, material state switching. Also moved init_gl_stuff into the gpu module and removed the copy in the game engine code. * Fixed some issues with alpha drawing of GLSL materials in the 3d viewport, and fix a bug with alpha + xray drawing in the same scene, it should first do alpha, then xray, otherwise alpha doesn't blend correct with solid.
Diffstat (limited to 'source/gameengine/Converter/BL_BlenderDataConversion.cpp')
0 files changed, 0 insertions, 0 deletions