diff options
author | Erwin Coumans <blender@erwincoumans.com> | 2006-04-03 01:04:20 +0400 |
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committer | Erwin Coumans <blender@erwincoumans.com> | 2006-04-03 01:04:20 +0400 |
commit | 6839ec66405f366d95641b1d5685369a1b19757c (patch) | |
tree | ecd65680f673221994758ab86dd563cf9462d8df /source/gameengine/Converter/BL_BlenderDataConversion.cpp | |
parent | 756bad72c4ca4538834aed7bbdc46a2cce41393f (diff) |
applied Charlies patch for game engine graphics. display list support, and bumpmapping shader improvements.
Diffstat (limited to 'source/gameengine/Converter/BL_BlenderDataConversion.cpp')
-rw-r--r-- | source/gameengine/Converter/BL_BlenderDataConversion.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.cpp b/source/gameengine/Converter/BL_BlenderDataConversion.cpp index b21eb743334..283120fe2f3 100644 --- a/source/gameengine/Converter/BL_BlenderDataConversion.cpp +++ b/source/gameengine/Converter/BL_BlenderDataConversion.cpp @@ -426,6 +426,8 @@ BL_Material* ConvertMaterial( Mesh* mesh, Material *mat, TFace* tface, MFace* material->mapping[i].mapping |= USEUV; else if(mttmp->texco &TEXCO_NORM) material->mapping[i].mapping |= USENORM; + else if(mttmp->texco &TEXCO_TANGENT) + material->mapping[i].mapping |= USETANG; else material->mapping[i].mapping |= DISABLE; |