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authorJoerg Mueller <nexyon@gmail.com>2009-08-10 01:16:39 +0400
committerJoerg Mueller <nexyon@gmail.com>2009-08-10 01:16:39 +0400
commit6c5c58e05799f2b593cd81fcff57e6ef72ad57fb (patch)
tree8add929ef94d03fc69aecce6ef2baf283505782f /source/gameengine/Converter/BL_BlenderDataConversion.cpp
parentc1ca2ab5dceb8d5355215a3c7a80b171f394e487 (diff)
2.5: Sound branch merge!
See mailing list for additional information.
Diffstat (limited to 'source/gameengine/Converter/BL_BlenderDataConversion.cpp')
-rw-r--r--source/gameengine/Converter/BL_BlenderDataConversion.cpp21
1 files changed, 1 insertions, 20 deletions
diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.cpp b/source/gameengine/Converter/BL_BlenderDataConversion.cpp
index e148861ca5a..2c7df80a3fc 100644
--- a/source/gameengine/Converter/BL_BlenderDataConversion.cpp
+++ b/source/gameengine/Converter/BL_BlenderDataConversion.cpp
@@ -101,9 +101,6 @@
#include "KX_KetsjiEngine.h"
#include "KX_BlenderSceneConverter.h"
-#include"SND_Scene.h"
-#include "SND_SoundListener.h"
-
/* This little block needed for linking to Blender... */
#ifdef WIN32
#include "BLI_winstuff.h"
@@ -2616,23 +2613,7 @@ void BL_ConvertBlenderObjects(struct Main* maggie,
}
}
- sumolist->Release();
-
- // convert global sound stuff
-
- /* XXX, glob is the very very wrong place for this
- * to be, re-enable once the listener has been moved into
- * the scene. */
-#if 1
- SND_Scene* soundscene = kxscene->GetSoundScene();
- SND_SoundListener* listener = soundscene->GetListener();
- if (listener && G.listener)
- {
- listener->SetDopplerFactor(G.listener->dopplerfactor);
- listener->SetDopplerVelocity(G.listener->dopplervelocity);
- listener->SetGain(G.listener->gain);
- }
-#endif
+ sumolist->Release();
// convert world
KX_WorldInfo* worldinfo = new BlenderWorldInfo(blenderscene->world);