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author | Campbell Barton <ideasman42@gmail.com> | 2009-09-30 01:42:40 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2009-09-30 01:42:40 +0400 |
commit | 98ee2a781dd20bb58f72ee5700a11b2dd5124d74 (patch) | |
tree | 44825775e2d4ddc51d2138755b55c46fc17bb617 /source/gameengine/Converter/BL_BlenderDataConversion.h | |
parent | 53f0c3b018a995bbada591351568e4bb217dd1df (diff) |
option to build the BGE without python, uses existing python check (cmake and scons)
when python is disabled videotextures are not built.
Diffstat (limited to 'source/gameengine/Converter/BL_BlenderDataConversion.h')
-rw-r--r-- | source/gameengine/Converter/BL_BlenderDataConversion.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.h b/source/gameengine/Converter/BL_BlenderDataConversion.h index b8f9d1ec4e6..96ef7d5bc77 100644 --- a/source/gameengine/Converter/BL_BlenderDataConversion.h +++ b/source/gameengine/Converter/BL_BlenderDataConversion.h @@ -40,7 +40,9 @@ void BL_ConvertBlenderObjects(struct Main* maggie, class KX_Scene* kxscene, class KX_KetsjiEngine* ketsjiEngine, e_PhysicsEngine physics_engine, +#ifndef DISABLE_PYTHON PyObject* pythondictionary, +#endif class RAS_IRenderTools* rendertools, class RAS_ICanvas* canvas, class KX_BlenderSceneConverter* sceneconverter, |