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authorWilliam Reynish <william@reynish.com>2009-07-31 20:19:26 +0400
committerWilliam Reynish <william@reynish.com>2009-07-31 20:19:26 +0400
commitfe850bd1637b9d0efd28cfcc648903172d7b9303 (patch)
tree0838fadb201b3706c99382b2c6ab728a0e2bafb8 /source/gameengine/Converter/BL_BlenderDataConversion.h
parentfb52042375e799127c01257cbf25bdf2ba1266d8 (diff)
Changed texture layers list to display as a proper list. This makes the order clearer, and you can see names. The list always displays its full length though, because texture layers are pre-populated with all 18 texture layers. Would be nice if this was eventually more dynamic, resembling the way you add/remove material indices.
Diffstat (limited to 'source/gameengine/Converter/BL_BlenderDataConversion.h')
0 files changed, 0 insertions, 0 deletions