Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorMitchell Stokes <mogurijin@gmail.com>2011-08-29 10:19:55 +0400
committerMitchell Stokes <mogurijin@gmail.com>2011-08-29 10:19:55 +0400
commit296cc41b03b18fbe65357aa0cfdf43f43c881922 (patch)
tree0a39b8e7c93ca1b96b0c720205a146bcfe1c0bfb /source/gameengine/Converter/BL_DeformableGameObject.cpp
parentca79dee61f11227be0ed4cc5b1241fa748124da0 (diff)
BGE Animations: Various changes to make code reviewers happy:
* Naming/style changes * Taking advantage of switch statements * Removing unneeded NULL checks * etc
Diffstat (limited to 'source/gameengine/Converter/BL_DeformableGameObject.cpp')
-rw-r--r--source/gameengine/Converter/BL_DeformableGameObject.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/source/gameengine/Converter/BL_DeformableGameObject.cpp b/source/gameengine/Converter/BL_DeformableGameObject.cpp
index 58294f2940e..48392ee8dda 100644
--- a/source/gameengine/Converter/BL_DeformableGameObject.cpp
+++ b/source/gameengine/Converter/BL_DeformableGameObject.cpp
@@ -92,10 +92,11 @@ bool BL_DeformableGameObject::GetShape(vector<float> &shape)
{
// this check is normally superfluous: a shape deformer can only be created if the mesh
// has relative keys
- if (shape_deformer->GetKey() && shape_deformer->GetKey()->type==KEY_RELATIVE)
+ Key* key = shape_deformer->GetKey();
+ if (key && key->type==KEY_RELATIVE)
{
KeyBlock *kb;
- for (kb = (KeyBlock*)shape_deformer->GetKey()->block.first; kb; kb = (KeyBlock*)kb->next)
+ for (kb = (KeyBlock*)key->block.first; kb; kb = (KeyBlock*)kb->next)
{
shape.push_back(kb->curval);
}