diff options
author | Benoit Bolsee <benoit.bolsee@online.be> | 2009-04-22 20:26:22 +0400 |
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committer | Benoit Bolsee <benoit.bolsee@online.be> | 2009-04-22 20:26:22 +0400 |
commit | 076d1910f58661926393cca2a6f06d7091a5bce5 (patch) | |
tree | eb03bd1d1aa11e333ef06ea3a94a42aa63d8fb45 /source/gameengine/Converter/BL_DeformableGameObject.cpp | |
parent | 5553d2c0142539c754575ce471c2676e0d5dff34 (diff) |
BGE: some more cleanup in GetReplica/ProcessReplica of deformers: make them consistent with the other classes.
Diffstat (limited to 'source/gameengine/Converter/BL_DeformableGameObject.cpp')
-rw-r--r-- | source/gameengine/Converter/BL_DeformableGameObject.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Converter/BL_DeformableGameObject.cpp b/source/gameengine/Converter/BL_DeformableGameObject.cpp index 241ff8d2aaf..a9d5b643fd4 100644 --- a/source/gameengine/Converter/BL_DeformableGameObject.cpp +++ b/source/gameengine/Converter/BL_DeformableGameObject.cpp @@ -46,7 +46,7 @@ void BL_DeformableGameObject::ProcessReplica() KX_GameObject::ProcessReplica(); if (m_pDeformer) - m_pDeformer= (BL_MeshDeformer*)m_pDeformer->GetReplica(this); + m_pDeformer= (BL_MeshDeformer*)m_pDeformer->GetReplica(); } CValue* BL_DeformableGameObject::GetReplica() |