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author | Campbell Barton <ideasman42@gmail.com> | 2012-04-11 12:15:13 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-04-11 12:15:13 +0400 |
commit | b4a0152e76683dfb170c3e2796e15e1b5b67e2ab (patch) | |
tree | 15466a4e658f8fd42d55b9748bbeb6f02c12ba30 /source/gameengine/Converter/BL_DeformableGameObject.h | |
parent | 9ae0523921fa4baeb37bcdd36f208da952f4337f (diff) |
code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.)
Diffstat (limited to 'source/gameengine/Converter/BL_DeformableGameObject.h')
-rw-r--r-- | source/gameengine/Converter/BL_DeformableGameObject.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Converter/BL_DeformableGameObject.h b/source/gameengine/Converter/BL_DeformableGameObject.h index b86069bca1b..d0fe741672d 100644 --- a/source/gameengine/Converter/BL_DeformableGameObject.h +++ b/source/gameengine/Converter/BL_DeformableGameObject.h @@ -70,7 +70,7 @@ public: KX_GameObject(sgReplicationInfo,callbacks), m_pDeformer(NULL), m_activeAct(NULL), - m_lastframe(0.), + m_lastframe(0.0), m_blendobj(blendobj), m_activePriority(9999) { |