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authorJoerg Mueller <nexyon@gmail.com>2011-08-30 13:15:55 +0400
committerJoerg Mueller <nexyon@gmail.com>2011-08-30 13:15:55 +0400
commit9424b1ceff992f420fe6315acabfb7138cd0026e (patch)
tree2f19cac8af2ad32852cf9c46cb542e14fabe8d9b /source/gameengine/Converter/BL_DeformableGameObject.h
parentd049a722fea3d150fbfad06ffdbbb5c150717134 (diff)
parent43ab8e86247b7889d16d915b4f370ceb618aaad4 (diff)
Merging pepper to trunk at revision 39791.
Important note: I used rsync to do the local merge, as "svn merge --reintegrate ^/branches/soc-2011-pepper" doesn't work with our svn server right now!
Diffstat (limited to 'source/gameengine/Converter/BL_DeformableGameObject.h')
-rw-r--r--source/gameengine/Converter/BL_DeformableGameObject.h17
1 files changed, 0 insertions, 17 deletions
diff --git a/source/gameengine/Converter/BL_DeformableGameObject.h b/source/gameengine/Converter/BL_DeformableGameObject.h
index 615bb84ac2b..3ba55664007 100644
--- a/source/gameengine/Converter/BL_DeformableGameObject.h
+++ b/source/gameengine/Converter/BL_DeformableGameObject.h
@@ -82,23 +82,6 @@ public:
bool SetActiveAction(class BL_ShapeActionActuator *act, short priority, double curtime);
bool GetShape(vector<float> &shape);
- Key* GetKey()
- {
- if(m_pDeformer) {
- BL_MeshDeformer *deformer= dynamic_cast<BL_MeshDeformer *>(m_pDeformer); // incase its not a MeshDeformer
- if(deformer) {
- return deformer->GetMesh()->key;
- }
-
-#if 0 // TODO. shape keys for softbody, currently they dont store a mesh.
- KX_SoftBodyDeformer *deformer_soft= dynamic_cast<KX_SoftBodyDeformer *>(m_pDeformer);
- if(deformer) {
- return deformer->GetMesh()->key;
- }
-#endif
- }
- return NULL;
- }
virtual void SetDeformer(class RAS_Deformer* deformer);
virtual class RAS_Deformer* GetDeformer()