diff options
author | Nathan Letwory <nathan@letworyinteractive.com> | 2011-02-25 16:30:41 +0300 |
---|---|---|
committer | Nathan Letwory <nathan@letworyinteractive.com> | 2011-02-25 16:30:41 +0300 |
commit | ab523e91d05a9ea7b2320a8b4e5cad7e8c4a0b08 (patch) | |
tree | 1acf6b407336e60a4e17321ebe1e5f36a6ee9e6c /source/gameengine/Converter/BL_MeshDeformer.cpp | |
parent | 90917f78da2432b28fa074b69760a5557254f415 (diff) |
doxygen: gameengine/Converter tagged.
Diffstat (limited to 'source/gameengine/Converter/BL_MeshDeformer.cpp')
-rw-r--r-- | source/gameengine/Converter/BL_MeshDeformer.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/source/gameengine/Converter/BL_MeshDeformer.cpp b/source/gameengine/Converter/BL_MeshDeformer.cpp index bfd96c47db7..2a54ea7d9ae 100644 --- a/source/gameengine/Converter/BL_MeshDeformer.cpp +++ b/source/gameengine/Converter/BL_MeshDeformer.cpp @@ -28,6 +28,11 @@ * Simple deformation controller that restores a mesh to its rest position */ +/** \file gameengine/Converter/BL_MeshDeformer.cpp + * \ingroup bgeconv + */ + + #if defined(WIN32) && !defined(FREE_WINDOWS) // This warning tells us about truncation of __long__ stl-generated names. // It can occasionally cause DevStudio to have internal compiler warnings. |