diff options
author | Kester Maddock <Christopher.Maddock.1@uni.massey.ac.nz> | 2004-05-16 17:10:10 +0400 |
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committer | Kester Maddock <Christopher.Maddock.1@uni.massey.ac.nz> | 2004-05-16 17:10:10 +0400 |
commit | bab6e5ce3645eaf8fce445e6109fcca390075ead (patch) | |
tree | c346b5527a5f1fec8927dc9b54ba2b57a90bca02 /source/gameengine/Converter/BL_MeshDeformer.cpp | |
parent | d5fde6c48b4b6758d1f31dc2f401fa8c63843735 (diff) |
Cleanup unused/commented out code, compiler warnings, coding standards etc.
Diffstat (limited to 'source/gameengine/Converter/BL_MeshDeformer.cpp')
-rw-r--r-- | source/gameengine/Converter/BL_MeshDeformer.cpp | 24 |
1 files changed, 8 insertions, 16 deletions
diff --git a/source/gameengine/Converter/BL_MeshDeformer.cpp b/source/gameengine/Converter/BL_MeshDeformer.cpp index e9aeb547409..f7df35af21d 100644 --- a/source/gameengine/Converter/BL_MeshDeformer.cpp +++ b/source/gameengine/Converter/BL_MeshDeformer.cpp @@ -73,21 +73,10 @@ bool BL_MeshDeformer::Apply(RAS_IPolyMaterial *mat) // For each vertex for (j=0; j<array[i]->size(); j++){ tv = &((*array[i])[j]); - MT_Point3 pt = tv->xyz(); - index = ((*diarray[i])[j]); mvert = &(m_bmesh->mvert[((*mvarray[i])[index])]); - // Do the nasty (in this case, copy the untransformed data from the blender mesh) - co[0]=mvert->co[0]; - co[1]=mvert->co[1]; - co[2]=mvert->co[2]; - - pt[0] = co[0]; - pt[1] = co[1]; - pt[2] = co[2]; - - tv->SetXYZ(pt); + tv->SetXYZ(MT_Point3(mvert->co)); } } return true; @@ -101,6 +90,9 @@ BL_MeshDeformer::~BL_MeshDeformer() delete []m_transnors; }; +/** + * @warning This function is expensive! + */ void BL_MeshDeformer::RecalcNormals() { int v, f; @@ -143,12 +135,12 @@ void BL_MeshDeformer::RecalcNormals() } for (v =0; v<m_bmesh->totvert; v++){ - float nor[3]; +// float nor[3]; m_transnors[v]=m_transnors[v].safe_normalized(); - nor[0]=m_transnors[v][0]; - nor[1]=m_transnors[v][1]; - nor[2]=m_transnors[v][2]; +// nor[0]=m_transnors[v][0]; +// nor[1]=m_transnors[v][1]; +// nor[2]=m_transnors[v][2]; }; } |