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author | Campbell Barton <ideasman42@gmail.com> | 2013-03-25 06:41:30 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2013-03-25 06:41:30 +0400 |
commit | e1a54214bbed9b32e1aee0e849ae654c495afa80 (patch) | |
tree | a95eaa2b98e7baa7e91fa34db46571e531b1cfb3 /source/gameengine/Converter/BL_ShapeActionActuator.cpp | |
parent | 153eea5f23e2f0060d89a701ddd9b48085fc6070 (diff) |
code cleanup:
- remove unused defines.
- quiet some shadow warnings.
- bevel, ifdef out some asserts that are too common.
- style
Diffstat (limited to 'source/gameengine/Converter/BL_ShapeActionActuator.cpp')
-rw-r--r-- | source/gameengine/Converter/BL_ShapeActionActuator.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Converter/BL_ShapeActionActuator.cpp b/source/gameengine/Converter/BL_ShapeActionActuator.cpp index 4806ed04cc6..67712c683f9 100644 --- a/source/gameengine/Converter/BL_ShapeActionActuator.cpp +++ b/source/gameengine/Converter/BL_ShapeActionActuator.cpp @@ -105,7 +105,7 @@ void BL_ShapeActionActuator::ProcessReplica() m_lastUpdate=-1; } -void BL_ShapeActionActuator::SetBlendTime (float newtime) +void BL_ShapeActionActuator::SetBlendTime(float newtime) { m_blendframe = newtime; } |