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authorCampbell Barton <ideasman42@gmail.com>2014-08-17 06:18:40 +0400
committerCampbell Barton <ideasman42@gmail.com>2014-08-17 06:18:40 +0400
commitbba80ed7afa8ccea14310f35f767749f5d04207e (patch)
tree4c1d221020f9f07d190cb37e44df0de42f2b61a9 /source/gameengine/Converter/BL_ShapeActionActuator.h
parentf789d0b606d6d11af2987cb50bca59d53d9896d2 (diff)
Cleanup
Diffstat (limited to 'source/gameengine/Converter/BL_ShapeActionActuator.h')
-rw-r--r--source/gameengine/Converter/BL_ShapeActionActuator.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Converter/BL_ShapeActionActuator.h b/source/gameengine/Converter/BL_ShapeActionActuator.h
index f72275b79cf..e96d0e0ebb4 100644
--- a/source/gameengine/Converter/BL_ShapeActionActuator.h
+++ b/source/gameengine/Converter/BL_ShapeActionActuator.h
@@ -59,7 +59,7 @@ public:
virtual void ProcessReplica();
void SetBlendTime (float newtime);
- void BlendShape(struct Key* key, float weigth);
+ void BlendShape(struct Key* key, float weight);
bAction* GetAction() { return m_action; }
void SetAction(bAction* act) { m_action= act; }