diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-06-09 00:08:19 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-06-09 00:08:19 +0400 |
commit | c8b4cf92067ffeb625aa39003baf5d8f7c3f0025 (patch) | |
tree | c6c50dbc3d90a65fca6c1ca56a93e4a57cf7e154 /source/gameengine/Converter/BL_ShapeDeformer.h | |
parent | e93db433a086a3e739c0f4026cd500f0b595b0f1 (diff) | |
parent | d76a6f5231c015c35123d22e1f5c3ffcdfbf9bbd (diff) |
2.50:
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19820:HEAD
Notes:
* Game and sequencer RNA, and sequencer header are now out of date
a bit after changes in trunk.
* I didn't know how to port these bugfixes, most likely they are
not needed anymore.
* Fix "duplicate strip" always increase the user count for ipo.
* IPO pinning on sequencer strips was lost during Undo.
Diffstat (limited to 'source/gameengine/Converter/BL_ShapeDeformer.h')
-rw-r--r-- | source/gameengine/Converter/BL_ShapeDeformer.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/source/gameengine/Converter/BL_ShapeDeformer.h b/source/gameengine/Converter/BL_ShapeDeformer.h index 90b9f5caea1..949e5e1e3ad 100644 --- a/source/gameengine/Converter/BL_ShapeDeformer.h +++ b/source/gameengine/Converter/BL_ShapeDeformer.h @@ -58,15 +58,16 @@ public: struct Object *bmeshobj_new, class BL_SkinMeshObject *mesh, bool release_object, + bool recalc_normal, BL_ArmatureObject* arma = NULL) : - BL_SkinDeformer(gameobj, bmeshobj_old, bmeshobj_new, mesh, release_object, arma), + BL_SkinDeformer(gameobj, bmeshobj_old, bmeshobj_new, mesh, release_object, recalc_normal, arma), m_lastShapeUpdate(-1) { }; + virtual RAS_Deformer *GetReplica(); virtual void ProcessReplica(); - virtual RAS_Deformer *GetReplica(class KX_GameObject* replica); virtual ~BL_ShapeDeformer(); bool Update (void); |