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authorCampbell Barton <ideasman42@gmail.com>2012-09-16 04:22:55 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-09-16 04:22:55 +0400
commitbeac985ab7b8c1fb62e102dee74d68fa7f3c192d (patch)
treec930c02676d6c4064def616977363a7573c24670 /source/gameengine/Converter/BL_SkinDeformer.cpp
parent2d6839ce65589a91f183de1304bd900d2278c8b1 (diff)
code cleanup: make local game engine functions static
Diffstat (limited to 'source/gameengine/Converter/BL_SkinDeformer.cpp')
-rw-r--r--source/gameengine/Converter/BL_SkinDeformer.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/gameengine/Converter/BL_SkinDeformer.cpp b/source/gameengine/Converter/BL_SkinDeformer.cpp
index 47cba81798d..c508623bdb6 100644
--- a/source/gameengine/Converter/BL_SkinDeformer.cpp
+++ b/source/gameengine/Converter/BL_SkinDeformer.cpp
@@ -67,7 +67,7 @@ extern "C"{
#define __NLA_DEFNORMALS
//#undef __NLA_DEFNORMALS
-short get_deformflags(struct Object *bmeshobj)
+static short get_deformflags(struct Object *bmeshobj)
{
short flags = ARM_DEF_VGROUP;
@@ -85,9 +85,9 @@ short get_deformflags(struct Object *bmeshobj)
}
BL_SkinDeformer::BL_SkinDeformer(BL_DeformableGameObject *gameobj,
- struct Object *bmeshobj,
- class RAS_MeshObject *mesh,
- BL_ArmatureObject* arma)
+ struct Object *bmeshobj,
+ class RAS_MeshObject *mesh,
+ BL_ArmatureObject* arma)
: //
BL_MeshDeformer(gameobj, bmeshobj, mesh),
m_armobj(arma),