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author | Kent Mein <mein@cs.umn.edu> | 2006-01-06 02:10:54 +0300 |
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committer | Kent Mein <mein@cs.umn.edu> | 2006-01-06 02:10:54 +0300 |
commit | 39fcd3586f905f36f2668850a4be5e77c5d70018 (patch) | |
tree | 1698797b0404603b680e1d74f98c91347f7c7109 /source/gameengine/Converter/BL_SkinDeformer.cpp | |
parent | 2901da3c29087f5db3fadcbc6a2b3e05d8cdf0fb (diff) |
Lots of stupid warning fixes:
Added newlines at end of a bunch of files that didn't have them.
removed a couple of unused variables and an extra ';'
(Also removed config.h crap from these files)
Kent
Diffstat (limited to 'source/gameengine/Converter/BL_SkinDeformer.cpp')
-rw-r--r-- | source/gameengine/Converter/BL_SkinDeformer.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/source/gameengine/Converter/BL_SkinDeformer.cpp b/source/gameengine/Converter/BL_SkinDeformer.cpp index 84a3b8dcc5c..01997e85e42 100644 --- a/source/gameengine/Converter/BL_SkinDeformer.cpp +++ b/source/gameengine/Converter/BL_SkinDeformer.cpp @@ -165,7 +165,6 @@ void BL_SkinDeformer::Update(void) /* store verts locally */ for (int v =0; v<m_bmesh->totvert; v++){ - float co[3]; /* XXX note, dunno about this line */ m_transverts[v]=MT_Point3(m_bmesh->mvert[v].co); } |