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authorKent Mein <mein@cs.umn.edu>2006-01-06 02:10:54 +0300
committerKent Mein <mein@cs.umn.edu>2006-01-06 02:10:54 +0300
commit39fcd3586f905f36f2668850a4be5e77c5d70018 (patch)
tree1698797b0404603b680e1d74f98c91347f7c7109 /source/gameengine/Converter/BL_SkinDeformer.cpp
parent2901da3c29087f5db3fadcbc6a2b3e05d8cdf0fb (diff)
Lots of stupid warning fixes:
Added newlines at end of a bunch of files that didn't have them. removed a couple of unused variables and an extra ';' (Also removed config.h crap from these files) Kent
Diffstat (limited to 'source/gameengine/Converter/BL_SkinDeformer.cpp')
-rw-r--r--source/gameengine/Converter/BL_SkinDeformer.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/gameengine/Converter/BL_SkinDeformer.cpp b/source/gameengine/Converter/BL_SkinDeformer.cpp
index 84a3b8dcc5c..01997e85e42 100644
--- a/source/gameengine/Converter/BL_SkinDeformer.cpp
+++ b/source/gameengine/Converter/BL_SkinDeformer.cpp
@@ -165,7 +165,6 @@ void BL_SkinDeformer::Update(void)
/* store verts locally */
for (int v =0; v<m_bmesh->totvert; v++){
- float co[3];
/* XXX note, dunno about this line */
m_transverts[v]=MT_Point3(m_bmesh->mvert[v].co);
}