diff options
author | Campbell Barton <ideasman42@gmail.com> | 2011-01-07 21:36:47 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2011-01-07 21:36:47 +0300 |
commit | 8f21a43535cb200c0569566a1b012aec883aa53c (patch) | |
tree | e41eeff28b248000af473053c59990eb3497bf3a /source/gameengine/Converter/BL_SkinDeformer.cpp | |
parent | a601fd889331c319803daa7505c2c8016f15a47f (diff) |
split BKE_utildefines.h, now it only has blender specific defines like GS() MAKE_ID, FILE_MAXDIR, moved the generic defines to BLI_utildefines.h.
no functional changes.
Diffstat (limited to 'source/gameengine/Converter/BL_SkinDeformer.cpp')
-rw-r--r-- | source/gameengine/Converter/BL_SkinDeformer.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/gameengine/Converter/BL_SkinDeformer.cpp b/source/gameengine/Converter/BL_SkinDeformer.cpp index 748df4c2e41..e4a3bd3c288 100644 --- a/source/gameengine/Converter/BL_SkinDeformer.cpp +++ b/source/gameengine/Converter/BL_SkinDeformer.cpp @@ -42,6 +42,7 @@ #include "DNA_action_types.h" #include "DNA_mesh_types.h" #include "DNA_meshdata_types.h" +#include "BLI_utildefines.h" #include "BKE_armature.h" #include "BKE_action.h" #include "MT_Point3.h" |