diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-03-24 11:52:14 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-03-24 11:52:14 +0400 |
commit | b8a71efeba70d6c3ebc579f5043daa4162da86e8 (patch) | |
tree | d2d89da2a59f8955583f4968a35e48c578fd4d4c /source/gameengine/Converter/BL_SkinDeformer.cpp | |
parent | 81d8f17843f92c6d6abbacb652ca22917910f4bc (diff) |
style cleanup: follow style guide for/with/if spacing
Diffstat (limited to 'source/gameengine/Converter/BL_SkinDeformer.cpp')
-rw-r--r-- | source/gameengine/Converter/BL_SkinDeformer.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/source/gameengine/Converter/BL_SkinDeformer.cpp b/source/gameengine/Converter/BL_SkinDeformer.cpp index f320df12078..85010ce1bbf 100644 --- a/source/gameengine/Converter/BL_SkinDeformer.cpp +++ b/source/gameengine/Converter/BL_SkinDeformer.cpp @@ -111,9 +111,9 @@ BL_SkinDeformer::BL_SkinDeformer( BL_SkinDeformer::~BL_SkinDeformer() { - if(m_releaseobject && m_armobj) + if (m_releaseobject && m_armobj) m_armobj->Release(); - if(m_dfnrToPC) + if (m_dfnrToPC) delete [] m_dfnrToPC; } @@ -149,16 +149,16 @@ bool BL_SkinDeformer::Apply(RAS_IPolyMaterial *mat) nmat = m_pMeshObject->NumMaterials(); for (imat=0; imat<nmat; imat++) { mmat = m_pMeshObject->GetMeshMaterial(imat); - if(!mmat->m_slots[(void*)m_gameobj]) + if (!mmat->m_slots[(void*)m_gameobj]) continue; slot = *mmat->m_slots[(void*)m_gameobj]; // for each array - for(slot->begin(it); !slot->end(it); slot->next(it)) { + for (slot->begin(it); !slot->end(it); slot->next(it)) { // for each vertex // copy the untransformed data from the original mvert - for(i=it.startvertex; i<it.endvertex; i++) { + for (i=it.startvertex; i<it.endvertex; i++) { RAS_TexVert& v = it.vertex[i]; v.SetXYZ(m_transverts[v.getOrigIndex()]); if (m_copyNormals) @@ -307,7 +307,7 @@ bool BL_SkinDeformer::UpdateInternal(bool shape_applied) /* See if the armature has been updated for this frame */ if (PoseUpdated()){ - if(!shape_applied) { + if (!shape_applied) { /* store verts locally */ VerifyStorage(); |