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author | Kent Mein <mein@cs.umn.edu> | 2004-06-30 00:34:10 +0400 |
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committer | Kent Mein <mein@cs.umn.edu> | 2004-06-30 00:34:10 +0400 |
commit | 09d3007b7148c6a0089c1cddcd7c463639d291cd (patch) | |
tree | 8ce5c2253f8f3fe9c5e5ed93ef9571f2436c1d29 /source/gameengine/Converter/BL_SkinMeshObject.h | |
parent | 7000bebc4b61ea92240a18536a40110b839880be (diff) |
Two stupid fixes for warnings:
First one was for drawview.c I gave some types to things that didn't have them
example
-static void view3d_panel_background(cntrl) // VIEW3D_HANDLER_BACKGROUND
+static void view3d_panel_background(short cntrl) // VIEW3D_HANDLER_BACKGR
For edit.c I added a newline to the end of the file.
Weee
Kent
Diffstat (limited to 'source/gameengine/Converter/BL_SkinMeshObject.h')
0 files changed, 0 insertions, 0 deletions