Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2011-07-17 13:11:13 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-07-17 13:11:13 +0400
commit5792bd7cc74581a5ac37325207c1cc6a338be9c7 (patch)
tree53ac7a4d0a317dc9c4552afca1a226a50fd3e43c /source/gameengine/Converter/CMakeLists.txt
parentc9ad903af2b70013eaab85567e3affa8bcc6d172 (diff)
cmake: cleanup include paths, some duplicates and going up some unneeded dirs.
Diffstat (limited to 'source/gameengine/Converter/CMakeLists.txt')
-rw-r--r--source/gameengine/Converter/CMakeLists.txt55
1 files changed, 27 insertions, 28 deletions
diff --git a/source/gameengine/Converter/CMakeLists.txt b/source/gameengine/Converter/CMakeLists.txt
index c905b8634a0..45a7701d404 100644
--- a/source/gameengine/Converter/CMakeLists.txt
+++ b/source/gameengine/Converter/CMakeLists.txt
@@ -26,36 +26,35 @@
set(INC
.
- ../../../intern/string
- ../../../intern/guardedalloc
+ ../BlenderRoutines
+ ../Expressions
+ ../GameLogic
+ ../Ketsji
+ ../Ketsji/KXNetwork
+ ../Network
+ ../Network/LoopBackNetwork
+ ../Physics/Bullet
+ ../Physics/Dummy
+ ../Physics/common
+ ../Rasterizer
+ ../Rasterizer/RAS_OpenGLRasterizer
+ ../Rasterizer/RAS_OpenGLRasterizer
+ ../SceneGraph
+ ../../blender
+ ../../blender/blenkernel
+ ../../blender/blenlib
+ ../../blender/blenloader
+ ../../blender/gpu
+ ../../blender/ikplugin
+ ../../blender/imbuf
+ ../../blender/makesdna
+ ../../blender/makesrna
+ ../../blender/windowmanager
+ ../../../extern/bullet2/src
../../../intern/container
- ../../../source/gameengine/Rasterizer/RAS_OpenGLRasterizer
- ../../../source/gameengine/Converter
- ../../../source/gameengine/BlenderRoutines
- ../../../source/blender/imbuf
+ ../../../intern/guardedalloc
../../../intern/moto/include
- ../../../source/gameengine/Ketsji
- ../../../source/gameengine/Ketsji/KXNetwork
- ../../../source/blender/blenlib
- ../../../source/blender/blenkernel
- ../../../source/blender/windowmanager
- ../../../source/blender
- ../../../source/blender/makesdna
- ../../../source/blender/makesrna
- ../../../source/gameengine/Rasterizer
- ../../../source/gameengine/Rasterizer/RAS_OpenGLRasterizer
- ../../../source/gameengine/GameLogic
- ../../../source/gameengine/Expressions
- ../../../source/gameengine/Network
- ../../../source/gameengine/SceneGraph
- ../../../source/gameengine/Physics/common
- ../../../source/gameengine/Physics/Bullet
- ../../../source/gameengine/Physics/Dummy
- ../../../source/gameengine/Network/LoopBackNetwork
- ../../../source/blender/blenloader
- ../../../source/blender/gpu
- ../../../source/blender/ikplugin
- ../../../extern/bullet2/src
+ ../../../intern/string
)
set(INC_SYS