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author | Campbell Barton <ideasman42@gmail.com> | 2009-09-30 01:42:40 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2009-09-30 01:42:40 +0400 |
commit | 98ee2a781dd20bb58f72ee5700a11b2dd5124d74 (patch) | |
tree | 44825775e2d4ddc51d2138755b55c46fc17bb617 /source/gameengine/Converter/CMakeLists.txt | |
parent | 53f0c3b018a995bbada591351568e4bb217dd1df (diff) |
option to build the BGE without python, uses existing python check (cmake and scons)
when python is disabled videotextures are not built.
Diffstat (limited to 'source/gameengine/Converter/CMakeLists.txt')
-rw-r--r-- | source/gameengine/Converter/CMakeLists.txt | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/source/gameengine/Converter/CMakeLists.txt b/source/gameengine/Converter/CMakeLists.txt index d617934ec01..f9af2c23629 100644 --- a/source/gameengine/Converter/CMakeLists.txt +++ b/source/gameengine/Converter/CMakeLists.txt @@ -61,8 +61,13 @@ SET(INC ../../../source/blender/gpu ../../../source/blender/ikplugin ../../../extern/bullet2/src - ${PYTHON_INC} ) +IF(WITH_PYTHON) + SET(INC ${INC} ${PYTHON_INC}) +ELSE(WITH_PYTHON) + ADD_DEFINITIONS(-DDISABLE_PYTHON) +ENDIF(WITH_PYTHON) + BLENDERLIB(bf_converter "${SRC}" "${INC}") #env.BlenderLib ( 'bf_converter', sources, Split(incs), [], libtype=['game','player'], priority=[5,70] ) |