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author | Mitchell Stokes <mogurijin@gmail.com> | 2013-02-23 06:47:22 +0400 |
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committer | Mitchell Stokes <mogurijin@gmail.com> | 2013-02-23 06:47:22 +0400 |
commit | e4febef1fb659199b4ab73e3c6ef93edf54243dc (patch) | |
tree | 8c51b902f4a529def6f0180d98bad4e2b015b4cd /source/gameengine/Converter/CMakeLists.txt | |
parent | f924750463b40aa10caf5070543937d326f5605f (diff) |
BGE: Finally moving material IPOs to the 2.60 BGE animation system (BL_Action). It was kind of a fluke that they worked before.
Diffstat (limited to 'source/gameengine/Converter/CMakeLists.txt')
-rw-r--r-- | source/gameengine/Converter/CMakeLists.txt | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/source/gameengine/Converter/CMakeLists.txt b/source/gameengine/Converter/CMakeLists.txt index 38c0d71d24d..f18646c1de0 100644 --- a/source/gameengine/Converter/CMakeLists.txt +++ b/source/gameengine/Converter/CMakeLists.txt @@ -82,7 +82,6 @@ set(SRC KX_ConvertControllers.cpp KX_ConvertProperties.cpp KX_ConvertSensors.cpp - KX_IpoConvert.cpp KX_LibLoadStatus.cpp KX_SoftBodyDeformer.cpp @@ -105,7 +104,6 @@ set(SRC KX_ConvertControllers.h KX_ConvertProperties.h KX_ConvertSensors.h - KX_IpoConvert.h KX_LibLoadStatus.h KX_SoftBodyDeformer.h ) |