Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2009-06-17 00:38:18 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-06-17 00:38:18 +0400
commit54ed699743dd605a41bc02b2c3b0f59a7dd311a0 (patch)
treeddbaff551e8936e02a34dda827d4c54e901a0d17 /source/gameengine/Converter/KX_BlenderScalarInterpolator.cpp
parentecb39291e97742524ff6b091bbca22a5a915f92c (diff)
ActionActuator in the game engine working again to display deformed meshes with the new animation system.
Note that the animation conversion from existing 2.4x blend files doesnt yet set the Action pointer in the actuator so the only way to test is to use the python api to set the new converted action active on the actuator because there is no user interface.
Diffstat (limited to 'source/gameengine/Converter/KX_BlenderScalarInterpolator.cpp')
-rw-r--r--source/gameengine/Converter/KX_BlenderScalarInterpolator.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Converter/KX_BlenderScalarInterpolator.cpp b/source/gameengine/Converter/KX_BlenderScalarInterpolator.cpp
index 1ae96350197..20829524558 100644
--- a/source/gameengine/Converter/KX_BlenderScalarInterpolator.cpp
+++ b/source/gameengine/Converter/KX_BlenderScalarInterpolator.cpp
@@ -27,7 +27,7 @@
*/
#include "KX_BlenderScalarInterpolator.h"
-#include "stdio.h"
+
#include <cstring>
extern "C" {